1 00:00:00,000 --> 00:00:06,080 Welcome to Pick Up and Deliver: the podcast where 2 00:00:06,080 --> 00:00:09,580 I pick up my audio recorder as I step out for a walk and deliver an episode to you while 3 00:00:09,580 --> 00:00:10,900 I stroll around. 4 00:00:10,900 --> 00:00:12,740 I'm Brendan Riley. 5 00:00:12,740 --> 00:00:21,740 [Music] 6 00:00:21,740 --> 00:00:22,740 Welcome! Morning, listeners. 7 00:00:22,740 --> 00:00:24,740 It's a lovely day here in suburban Chicago. 8 00:00:24,740 --> 00:00:27,420 I'm out for a stroll and hoping it doesn't rain. 9 00:00:27,420 --> 00:00:29,260 I have an umbrella with me just in case. 10 00:00:29,260 --> 00:00:32,500 It's in the high fifties but it feels like the low fifties. 11 00:00:32,500 --> 00:00:35,740 I hope I'm not going to get too chilly on the walk today. 12 00:00:35,740 --> 00:00:40,440 As I came out I saw we have some neighborhood ducks who have built a nest nearby and they 13 00:00:40,440 --> 00:00:45,700 come by and have some of the food that falls out of our bird feeder when the other birds 14 00:00:45,700 --> 00:00:46,700 are feeding. 15 00:00:46,700 --> 00:00:51,500 So it's kind of fun to have these local ducks come hang out. 16 00:00:51,500 --> 00:00:56,100 The lady duck quacked at me when I came out the door and I said 'sorry' and went on my way. 17 00:00:56,100 --> 00:01:00,220 She was giving me the stink eye as I walked away though 18 00:01:00,220 --> 00:01:01,220 so I should be more careful about that. 19 00:01:01,220 --> 00:01:05,260 Well I was looking back and I realized that it's been almost 25 episodes since I did one of 20 00:01:05,260 --> 00:01:08,340 these and I'm enjoying the progress on them. 21 00:01:08,340 --> 00:01:13,300 So today I'm going to do another look back to the best games. 22 00:01:13,300 --> 00:01:19,500 For those of you who are relatively new to the podcast, I, each year I do a best games 23 00:01:19,500 --> 00:01:23,540 of the last year episode although I'm always a year behind. 24 00:01:23,540 --> 00:01:31,420 So if you go back to January or February I did a best games of 2022 episode. 25 00:01:31,420 --> 00:01:37,700 I won't do a best games of 2023 episode until the beginning of 2025 because I like to give 26 00:01:37,700 --> 00:01:40,140 myself an extra year to try the different games. 27 00:01:40,140 --> 00:01:41,460 I don't know how the reviewers do it. 28 00:01:41,460 --> 00:01:48,220 I guess people who like are actively reviewing and getting review copies and whatnot they have 29 00:01:48,220 --> 00:01:53,220 the ability to do a best games of right away when the year is over but I don't. 30 00:01:53,220 --> 00:01:58,860 So I like to give it a year to percolate and I've been doing that since 2019 I think but 31 00:01:58,860 --> 00:02:04,480 I realized that every year before 2019 also has games I've played and I haven't ever 32 00:02:04,480 --> 00:02:06,980 talked about them in that perspective. 33 00:02:06,980 --> 00:02:12,260 So what I've been doing is going back and looking up games by the year they were published 34 00:02:12,260 --> 00:02:17,060 in boardgamegeek and writing down all of the games that I've played from that year and 35 00:02:17,060 --> 00:02:21,660 then doing a bit of a best games award show of those games. 36 00:02:21,660 --> 00:02:25,940 So today I'm going to do best games of 2013. 37 00:02:25,940 --> 00:02:30,900 To start with I always pick out the games that have been in my top 50 previously and exclude 38 00:02:30,900 --> 00:02:33,140 those from our conversation. 39 00:02:33,140 --> 00:02:37,860 Obviously if they're in my top 50 there if they were ever in my top 50 their games I think 40 00:02:37,860 --> 00:02:42,020 are pretty good and if they're currently in my top 50 they would go at the top of the 41 00:02:42,020 --> 00:02:46,220 list so it doesn't seem it just seems a silly to include those. 42 00:02:46,220 --> 00:02:52,060 I don't have any games from 2013 in my current top 50 but I do have two games that have been 43 00:02:52,060 --> 00:02:57,340 in my top 50 before both of these were in 2017 and 2019 in my top 50. 44 00:02:57,340 --> 00:03:05,100 A study in Emerald was number two in 2017 and number 30 in 2019 and Euphoria build a better dystopia 45 00:03:05,100 --> 00:03:11,620 was number 26 in 2017 and number 24 in 2019. 46 00:03:11,620 --> 00:03:15,900 So I'd exclude both those games from this list although they were published in 2013 and 47 00:03:15,900 --> 00:03:17,780 are both great games. 48 00:03:17,780 --> 00:03:18,940 So I'll start with my top five. 49 00:03:18,940 --> 00:03:25,920 These are my favorite games from 2013 that haven't been in my top 50 before and I'll 50 00:03:25,920 --> 00:03:26,920 count backwards. 51 00:03:26,920 --> 00:03:28,700 Number five is Tosh Kalar. 52 00:03:28,700 --> 00:03:35,900 This is an abstract game from Vlaada Chvatil which has a really interesting card play and 53 00:03:35,900 --> 00:03:39,900 it requires a lot of spatial thinking that I find very satisfying. 54 00:03:39,900 --> 00:03:42,940 It's a really fun game to play in person but I also enjoyed playing it online. 55 00:03:42,940 --> 00:03:45,220 I played it on board game arena from time to time. 56 00:03:45,220 --> 00:03:49,020 I am not very good at it but I really enjoy it. 57 00:03:49,020 --> 00:03:50,980 There is something very satisfying about it. 58 00:03:50,980 --> 00:03:55,900 That said it is incredibly head to head and most of the time you make progress by undoing 59 00:03:55,900 --> 00:03:58,500 the progress someone else your opponent has made. 60 00:03:58,500 --> 00:04:03,540 So it's not gentle at all but really good. 61 00:04:03,540 --> 00:04:06,260 That's Tash-Kalar, the arena of legends. 62 00:04:06,260 --> 00:04:09,260 The downside and I did get rid of it eventually just because I don't play it that often at 63 00:04:09,260 --> 00:04:11,060 home and they can't have everything. 64 00:04:11,060 --> 00:04:13,940 The big downside to it is it is incredibly abstract. 65 00:04:13,940 --> 00:04:18,420 There's cool art on the cards but the game itself is just these pieces with little swords 66 00:04:18,420 --> 00:04:20,700 on them and little antlers and stuff. 67 00:04:20,700 --> 00:04:25,940 So it's not, it's very abstracted and I'm generally not going to play that many kinds 68 00:04:25,940 --> 00:04:29,220 of games like that although this is a fun one. 69 00:04:29,220 --> 00:04:31,260 Number four is Kings of Air and Steam. 70 00:04:31,260 --> 00:04:36,140 This might be a familiarity breeds love kind of situation. 71 00:04:36,140 --> 00:04:39,220 This is the game I played a lot when it was on my top 50. 72 00:04:39,220 --> 00:04:40,540 I like the art style. 73 00:04:40,540 --> 00:04:43,380 It's got a kind of quirky art style. 74 00:04:43,380 --> 00:04:44,780 It's from Designer Scott Almes. 75 00:04:44,780 --> 00:04:48,340 It is a pickup and deliver game where you're flying around in blimps and you're trying 76 00:04:48,340 --> 00:04:50,340 to maximize your efficiency. 77 00:04:50,340 --> 00:04:55,860 Now it does have a downside in that it is pretty samey but that means that you can try to 78 00:04:55,860 --> 00:04:59,620 get like really good at anticipating what your opponent is going to do. 79 00:04:59,620 --> 00:05:04,380 There is some really interesting efficiency choices about do you upgrade your blimp or 80 00:05:04,380 --> 00:05:06,700 do you upgrade your delivery system? 81 00:05:06,700 --> 00:05:10,180 And it's just a pretty enjoyable pickup and deliver game. 82 00:05:10,180 --> 00:05:14,540 One of my favorites from that genre and that's why it's on my list. 83 00:05:14,540 --> 00:05:16,300 Kings of the Air and Steam. 84 00:05:16,300 --> 00:05:19,900 It also plays 8 pretty well which is unusual for a game like that. 85 00:05:19,900 --> 00:05:24,540 It does take a little longer at 8 than it does at 4 but not dramatically longer because 86 00:05:24,540 --> 00:05:28,460 the game all involves planning and so you plan what you're doing all at the same time 87 00:05:28,460 --> 00:05:31,940 and then when you execute your plans you do them bit by bit. 88 00:05:31,940 --> 00:05:33,740 That's great. 89 00:05:33,740 --> 00:05:35,220 Next up is Sushi Go. 90 00:05:35,220 --> 00:05:39,540 My number 3, this is from Phil Walker Harding and I think Gamewright is the publisher. 91 00:05:39,540 --> 00:05:44,180 Sushi Go is a must have introductory game. 92 00:05:44,180 --> 00:05:50,020 It is a demonstration of the drafting mechanism, the pick and pass game. 93 00:05:50,020 --> 00:05:53,140 It actually calls itself the pick and pass game. 94 00:05:53,140 --> 00:05:56,060 Players get a hand of cards, they pick a card they want to keep, they pass the rest to 95 00:05:56,060 --> 00:05:57,540 the next player and so on. 96 00:05:57,540 --> 00:05:58,540 You play three rounds. 97 00:05:58,540 --> 00:06:02,620 It's very accessible, really easy to play, also really fun. 98 00:06:02,620 --> 00:06:10,060 I understand the gold standard for that game now is Sushi Go party which I don't have but 99 00:06:10,060 --> 00:06:12,580 I've been playing online a little bit and I can see why. 100 00:06:12,580 --> 00:06:15,780 It has more variety so you get a little bit more out of it. 101 00:06:15,780 --> 00:06:19,140 If there's one thing regular Sushi Go suffers from, it's pretty samey. 102 00:06:19,140 --> 00:06:24,700 Since it's got the same cards in it every time you fall into these habits which get disrupted 103 00:06:24,700 --> 00:06:28,700 if you're playing Sushi Go party where there's a bunch of different kinds of Sushi and 104 00:06:28,700 --> 00:06:31,260 you don't use the same ones in every game. 105 00:06:31,260 --> 00:06:34,860 So if you haven't played Sushi Go, I recommend it, especially if you can get a hold of the 106 00:06:34,860 --> 00:06:36,340 party edition. 107 00:06:36,340 --> 00:06:40,940 My number two game from 2013 is Castle Dice. 108 00:06:40,940 --> 00:06:47,060 This is published by the now defunct or retired or closed up publisher Fun to Eleven Games. 109 00:06:47,060 --> 00:06:55,100 It has a huge pile of dice that come in the box and it is a dice allocation game where 110 00:06:55,100 --> 00:07:02,380 you are building up your castle and doing your best to game points by building things. 111 00:07:02,380 --> 00:07:08,020 As a game by itself in its initial version is pretty good but then they released a expansion 112 00:07:08,020 --> 00:07:12,780 for it that gives each player a little bit of their personalization and I think that makes 113 00:07:12,780 --> 00:07:14,780 the game significantly better. 114 00:07:14,780 --> 00:07:22,100 So if you get a chance to try Castle Dice with the siblings expansion, it's really good. 115 00:07:22,100 --> 00:07:23,540 The game comes with a big pile of dice. 116 00:07:23,540 --> 00:07:26,700 One of the things I like about it is that it is pretty unique is each game you are going 117 00:07:26,700 --> 00:07:29,780 to pick which dice you put in. 118 00:07:29,780 --> 00:07:32,900 There is a certain automatic set and then you get to choose some. 119 00:07:32,900 --> 00:07:37,460 And what's fun is you rolled the dice and everyone takes turns drawing from the large pool 120 00:07:37,460 --> 00:07:38,460 that everyone has made. 121 00:07:38,460 --> 00:07:42,660 So somebody might choose to put in a couple of gold dice and then let's say all but one 122 00:07:42,660 --> 00:07:45,340 of the dice come up not gold to come up with other things. 123 00:07:45,340 --> 00:07:47,220 So there is only one dice that has gold. 124 00:07:47,220 --> 00:07:50,700 Then someone else might take that gold dice even though you are the one who put it in. 125 00:07:50,700 --> 00:07:52,140 That is kind of amusing. 126 00:07:52,140 --> 00:07:56,340 But it makes for a really interesting play. 127 00:07:56,340 --> 00:08:01,300 So that is Castle Dice really worth checking out if you can find it anywhere. 128 00:08:01,300 --> 00:08:02,700 I also really liked it. 129 00:08:02,700 --> 00:08:10,020 This game was in production or in kickstarting when Hurricane Sandy hit New York and the 130 00:08:10,020 --> 00:08:14,660 designers published some really nice things about that and 131 00:08:14,660 --> 00:08:15,660 donated some money to Hurricane Sandy. 132 00:08:15,660 --> 00:08:21,420 Finally my top game from 2013 that isn't a study in Emerald or euphoria is Concordia. 133 00:08:21,420 --> 00:08:27,580 Concordia is a game I played a lot of times online and only a few times in person actually only 134 00:08:27,580 --> 00:08:29,180 once in person I think. 135 00:08:29,180 --> 00:08:30,180 But I really like it. 136 00:08:30,180 --> 00:08:35,020 It's a very compelling game in which you are managing a network of trading resources and 137 00:08:35,020 --> 00:08:37,100 you're trying to maximize your points. 138 00:08:37,100 --> 00:08:40,660 You buy these cards and the cards let you do things but the cards also become scoring 139 00:08:40,660 --> 00:08:41,660 multipliers. 140 00:08:41,660 --> 00:08:47,260 It's a really effective system and is really fun. 141 00:08:47,260 --> 00:08:52,780 I'm sad I used to play it on Boiteajeux and that website has shut down and as far as I know 142 00:08:52,780 --> 00:08:56,580 that's the only place you could play it so I haven't played Concordia in a while and I 143 00:08:56,580 --> 00:08:57,580 miss it. 144 00:08:57,580 --> 00:08:59,740 It's a really good game and I would love to play it some more. 145 00:08:59,740 --> 00:09:02,540 I'm not sure if it's a game I'd play on the tabletop all that much just because it's 146 00:09:02,540 --> 00:09:06,740 hard to get a hold of or hard to get to the table but it's really great. 147 00:09:06,740 --> 00:09:09,820 And if you get a chance to play Concordia I recommend. 148 00:09:09,820 --> 00:09:12,780 So those are my top five games from 2013. 149 00:09:12,780 --> 00:09:15,460 I'm going to buzz through a few honorable mentions. 150 00:09:15,460 --> 00:09:19,820 Other games that I like from 2013 for various reasons are honorable mentions and then some 151 00:09:19,820 --> 00:09:21,140 superlatives. 152 00:09:21,140 --> 00:09:24,660 So the honorable mentions are other games that almost made my top five. 153 00:09:24,660 --> 00:09:28,300 These are in no particular order in Glass Road, the Uwe Rosenberg game. 154 00:09:28,300 --> 00:09:31,220 This one probably deserves to be in the top five but I've only played it once. 155 00:09:31,220 --> 00:09:34,180 I liked it but I didn't play it enough to really grasp it. 156 00:09:34,180 --> 00:09:36,420 So honorable mentions it goes. 157 00:09:36,420 --> 00:09:40,220 Russian Railroads is really interesting but really fun online. 158 00:09:40,220 --> 00:09:42,020 I'm not sure I'd want to play it in person. 159 00:09:42,020 --> 00:09:44,860 There's a lot of math to do on that one. 160 00:09:44,860 --> 00:09:47,940 So that is like the epitome of the tracks on tracks game. 161 00:09:47,940 --> 00:09:49,340 It is just tracks. 162 00:09:49,340 --> 00:09:52,860 Forbidden Desert, for my money one of the best co-ops ever made. 163 00:09:52,860 --> 00:09:59,340 I really love the way that the desert sands flow around in that game and if you get a chance 164 00:09:59,340 --> 00:10:01,100 to play it you definitely should. 165 00:10:01,100 --> 00:10:02,100 It's great. 166 00:10:02,100 --> 00:10:08,820 Gravwell is an excellent little sort of predict your opponent game where you're trying to 167 00:10:08,820 --> 00:10:13,700 decide when to play specific cards in order to maximize your points and you're trying 168 00:10:13,700 --> 00:10:17,580 to read your opponents because it's all about, did your card trigger before theirs and if 169 00:10:17,580 --> 00:10:18,980 so you go flying forward. 170 00:10:18,980 --> 00:10:20,980 If not maybe you go flying backward. 171 00:10:20,980 --> 00:10:24,580 It's a really interesting push pull mechanism in it that's well worth a chance. 172 00:10:24,580 --> 00:10:26,420 They did a second edition that's pretty snazzy. 173 00:10:26,420 --> 00:10:28,220 It has some nice ships. 174 00:10:28,220 --> 00:10:29,740 That's from Renegade Games I believe. 175 00:10:29,740 --> 00:10:34,020 If you can get a hold of Gravwell or try it out you definitely should. 176 00:10:34,020 --> 00:10:35,580 Then finally SOS Titanic. 177 00:10:35,580 --> 00:10:39,340 I got this as a, I got the German language copy of the original game. 178 00:10:39,340 --> 00:10:41,420 It was out of print for a very long time. 179 00:10:41,420 --> 00:10:46,260 Sadly it came back in print but it was from the gaming goat publisher, TGG publishers and 180 00:10:46,260 --> 00:10:51,780 the owner of that company is pretty toxic and I think that the game itself got overshadowed 181 00:10:51,780 --> 00:10:53,980 by the recent publication. 182 00:10:53,980 --> 00:10:54,980 The Art on it looked really nice. 183 00:10:54,980 --> 00:10:58,500 I did not buy a copy though because I already had a copy. 184 00:10:58,500 --> 00:11:04,220 In SOS Titanic it's basically a sort of gamified version of Klondike solitaire and your goal 185 00:11:04,220 --> 00:11:09,140 is to get as many passengers off the ship as you can but you have to respect their social 186 00:11:09,140 --> 00:11:15,220 standing, the rich people don't want to go in the ship with the poors so that's weird 187 00:11:15,220 --> 00:11:19,260 but makes for a really interesting version of Klondike solitaire. 188 00:11:19,260 --> 00:11:23,060 I played in multiplayer it's fun but it's much better just as a solo game. 189 00:11:23,060 --> 00:11:25,580 That's SOS Titanic the last of my honorable mentions. 190 00:11:25,580 --> 00:11:28,180 Again those are not in any particular order. 191 00:11:28,180 --> 00:11:30,260 Next I have a couple superlatives. 192 00:11:30,260 --> 00:11:32,340 These are games that are from 2013. 193 00:11:32,340 --> 00:11:37,780 They did not make my best list or honorable mentions but I think they deserve a nod. 194 00:11:37,780 --> 00:11:41,460 The first of these is Ladies and Gentlemen as best satire. 195 00:11:41,460 --> 00:11:49,100 Ladies and Gentlemen is a really weird goofy game about acting out Victorian roles. 196 00:11:49,100 --> 00:11:54,660 The players are divided up into married pairs and one player plays the gentleman who is 197 00:11:54,660 --> 00:11:57,980 going to go to the stock market and try to make money in the stock market and it's this ridiculous 198 00:11:57,980 --> 00:11:59,460 luck game. 199 00:11:59,460 --> 00:12:04,260 The other player is going to play the lady and they are going to go to shops and try to 200 00:12:04,260 --> 00:12:08,540 buy the best dress or best outfit for the ball that they can. 201 00:12:08,540 --> 00:12:12,820 There is an interesting element where the husbands and the wives aren't allowed to communicate 202 00:12:12,820 --> 00:12:13,820 about money. 203 00:12:13,820 --> 00:12:19,020 All it is is the wife presents the husband with the things she's picked out to buy and 204 00:12:19,020 --> 00:12:23,220 the husband decides whether or not to buy them or can put them on hold or just say no 205 00:12:23,220 --> 00:12:25,140 we can't afford that. 206 00:12:25,140 --> 00:12:26,460 It's a weird game. 207 00:12:26,460 --> 00:12:32,220 It's very funny the art is cute and we had a good time when we played it but it really 208 00:12:32,220 --> 00:12:35,460 can only bear a couple plays with the same group. 209 00:12:35,460 --> 00:12:38,900 It's a game that's amusing for its discovery not for its longevity. 210 00:12:38,900 --> 00:12:43,900 So if you had chance to play ladies and gentlemen it's worth it just to see the kind of the 211 00:12:43,900 --> 00:12:46,140 way that a game might make satire. 212 00:12:46,140 --> 00:12:49,580 Next up we have Best Push Your Luck Game of 2013. 213 00:12:49,580 --> 00:12:51,620 This is Welcome to the Dungeon. 214 00:12:51,620 --> 00:12:56,980 Welcome to Dungeon is nice little bluffing game where all the players are sitting around 215 00:12:56,980 --> 00:12:57,980 there. 216 00:12:57,980 --> 00:13:02,220 The characters boasting, fantasy characters boasting about how well you do fighting 217 00:13:02,220 --> 00:13:07,740 away through a dungeon and so they take turns boasting all I could get further than you 218 00:13:07,740 --> 00:13:12,140 until everybody has said no I can't do it and then the person who still said they could 219 00:13:12,140 --> 00:13:17,360 has to successfully navigate the dungeon and get a point or if they fail to successfully 220 00:13:17,360 --> 00:13:22,100 navigate the dungeon they lose a point and either you win if you've gained two points 221 00:13:22,100 --> 00:13:27,380 or lose two points or you know gain two points or gain two damage. 222 00:13:27,380 --> 00:13:30,500 You win or lose and the game goes until somebody wins. 223 00:13:30,500 --> 00:13:36,740 So that's Welcome to the Dungeon I think Antoine Bauza is our designer there. 224 00:13:36,740 --> 00:13:44,500 Next up this operative is a game I would likely enjoy more than I actually do. 225 00:13:44,500 --> 00:13:49,980 This is a game where I really like the theme of the game but the I don't know if it was 226 00:13:49,980 --> 00:13:55,740 the play of it or if it's just what it was when I finally got to play it I thought it 227 00:13:55,740 --> 00:13:56,740 was just fine. 228 00:13:56,740 --> 00:14:01,260 It's probably a matter that it was innovative in 2013 but at this point it is no longer 229 00:14:01,260 --> 00:14:06,660 innovative it the things that are in it have been done in other games and so when I played 230 00:14:06,660 --> 00:14:09,340 it it felt like just another euro. 231 00:14:09,340 --> 00:14:14,580 I mean it's got a great theme which is that you're building your dress maker making dresses 232 00:14:14,580 --> 00:14:19,260 for an elaborate ball and you get points for where those dresses end up in the courtyard 233 00:14:19,260 --> 00:14:20,260 and so on. 234 00:14:20,260 --> 00:14:25,780 I will say I played the revised version released by Eagle Gryphon Games a few years ago with 235 00:14:25,780 --> 00:14:26,780 the Ian O'Toole art. 236 00:14:26,780 --> 00:14:28,140 It was beautiful. 237 00:14:28,140 --> 00:14:34,020 I'm really enjoyed my play of it but I feel like I should have enjoyed it more than 238 00:14:34,020 --> 00:14:36,580 I did which is why I got that award. 239 00:14:36,580 --> 00:14:38,860 Next up is a cool weird game. 240 00:14:38,860 --> 00:14:41,500 This is the Agents. 241 00:14:41,500 --> 00:14:46,460 The Agents is an independent card game that has a really neat push pull mechanism in which 242 00:14:46,460 --> 00:14:52,460 you can you're manipulating your opponents on either side of you and trying to get points. 243 00:14:52,460 --> 00:14:56,900 The art is really nice and it was one of the first kicksters I participated in that was 244 00:14:56,900 --> 00:15:00,220 like fully independent and it turned out really great. 245 00:15:00,220 --> 00:15:01,220 I like the game a lot. 246 00:15:01,220 --> 00:15:05,300 I haven't played it in a while but it's due for a revision or a return. 247 00:15:05,300 --> 00:15:06,940 That's the Agents. 248 00:15:06,940 --> 00:15:09,620 Next up is the best storytelling game. 249 00:15:09,620 --> 00:15:10,620 This is the quiet year. 250 00:15:10,620 --> 00:15:15,860 This is an indie storytelling game in which players have a map and a deck of cards and 251 00:15:15,860 --> 00:15:20,740 each player is going to flip over a card and something will happen and you draw on the 252 00:15:20,740 --> 00:15:26,900 map and basically it's about a post-apocalyptic civilization where you have 52 weeks, hence 253 00:15:26,900 --> 00:15:31,980 52 cards and at the end of that time something happens, the bad guys come or whatever. 254 00:15:31,980 --> 00:15:33,740 You end of the quiet year. 255 00:15:33,740 --> 00:15:40,060 That's a really interesting game that tells a really interesting story and I encourage you 256 00:15:40,060 --> 00:15:41,580 to play it if you get a chance. 257 00:15:41,580 --> 00:15:44,540 It's a lot of fun. 258 00:15:44,540 --> 00:15:50,140 It's a very much a storytelling game kind of an indie thing rather than a board game 259 00:15:50,140 --> 00:15:52,860 with a winner and a loser. 260 00:15:52,860 --> 00:15:56,980 Finally the best party game with 2013, clearly two rooms and a boom. 261 00:15:56,980 --> 00:16:00,580 This is a game that I enjoy playing but I almost more enjoy running. 262 00:16:00,580 --> 00:16:04,540 I really enjoy watching people play two rooms in a boom trying to figure out who's winning 263 00:16:04,540 --> 00:16:10,820 and how they're going to win and I run it quite regularly in my classes in different 264 00:16:10,820 --> 00:16:15,100 when I have an excuse to do so and it's a lot of fun. 265 00:16:15,100 --> 00:16:17,860 Two rooms and a boom is a great game as you can get a hold of it. 266 00:16:17,860 --> 00:16:21,020 Unfortunately it's been out of print for a while, I don't understand why they don't reprint 267 00:16:21,020 --> 00:16:24,620 it, I'm sure it would sell very well but nobody asked me. 268 00:16:24,620 --> 00:16:28,380 I have two games that popped up in the 2013 that are definitely on my to play list. 269 00:16:28,380 --> 00:16:31,660 I actually have more than that, I have several games that are in my collection that are 270 00:16:31,660 --> 00:16:37,580 on my to be played list but the main two that I felt bad that I hadn't played are Bora Bora 271 00:16:37,580 --> 00:16:39,540 and Freedom the Underground Railroad. 272 00:16:39,540 --> 00:16:41,180 These are both important games. 273 00:16:41,180 --> 00:16:46,180 Freedom is more important than Bora bora. 274 00:16:46,180 --> 00:16:50,820 It's just an interesting stuff and a failed game but they're both games I would like to 275 00:16:50,820 --> 00:16:57,020 have played and I think my survey of 2013 games would be better if I had done so. 276 00:16:57,020 --> 00:17:02,300 So finally I just wanted to read to you quickly the list of other 2013 games that I have played 277 00:17:02,300 --> 00:17:06,500 that did not make any other awards just so you get a sense of the context I'm in. 278 00:17:06,500 --> 00:17:10,620 I would love it if you head over to boardgamegeek guild 3269 and let me know other 2013 279 00:17:10,620 --> 00:17:15,580 games that you think I should have played or you think I should play or you think would 280 00:17:15,580 --> 00:17:16,580 be on this list. 281 00:17:16,580 --> 00:17:18,140 I'd love to hear from you. 282 00:17:18,140 --> 00:17:22,500 Okay so here are the other 2013 games that I've played but did not make it on to those other 283 00:17:22,500 --> 00:17:23,980 lists. 284 00:17:23,980 --> 00:17:29,540 Impulse that's Carl Chudyk, Caverna, that's Uwe Rosenberg, Eldritch Horror I believe 285 00:17:29,540 --> 00:17:33,380 that is Corey Kenetska but I'm not sure on that one. 286 00:17:33,380 --> 00:17:38,860 Bruges that's Stefan Feld, Spyrium I don't know who designed that. Concept. 287 00:17:38,860 --> 00:17:44,020 Terror in Meeple City is Antoine Bausa, Eight Minute Empire Legends is Ryan Lawket, 288 00:17:44,020 --> 00:17:51,660 Blueprints, Boss Monster, FunEmployed, City of Remnants, Carnival Zombie, 289 00:17:51,660 --> 00:17:59,940 Bioshock Infinite The Siege of Columbia, Council of Verona, Bomb Squad, Dread Curse, Pocket Imperium, 290 00:17:59,940 --> 00:18:05,980 Quarantine, Superfight, Pelican Bay and Risk: Plants versus Zombies. 291 00:18:05,980 --> 00:18:09,980 So I'm keen to hear what other 2013 games you think I should play. 292 00:18:09,980 --> 00:18:11,740 I already said that but I'm saying it again. 293 00:18:11,740 --> 00:18:14,460 Over to Board Game Geek Guild 3269, let me know. 294 00:18:14,460 --> 00:18:16,180 You can send me a message on Board Game Geek. 295 00:18:16,180 --> 00:18:18,340 My username there is wombat929 296 00:18:18,340 --> 00:18:19,900 I'd love to hear from you. 297 00:18:19,900 --> 00:18:21,980 Until next time, thanks for joining me. 298 00:18:21,980 --> 00:18:25,060 I hope you're next walk is as pleasant as mine was 299 00:18:25,060 --> 00:18:25,340 Bye bye. 300 00:18:25,340 --> 00:18:53,500 [Music] 301 00:18:53,500 --> 00:18:55,500 Where's your other duck? 302 00:18:55,500 --> 00:18:56,500 Where's your other duck? 303 00:18:56,500 --> 00:18:57,500 Huh? 304 00:18:57,500 --> 00:19:00,420 Are you guys taking turns watching the nest now? 305 00:19:00,420 --> 00:19:02,420 [Music] 306 00:19:02,420 --> 00:19:06,420 Brought to you by Rattlebox Games 307 00:19:06,420 --> 00:19:08,420