Brendan concludes the three part series about Depth vs. Complexity. In games with Light Complexity, a light ruleset allows for varying kinds of game experiences.
Check out this display of all the games recommended in this discussion!
What games did Brendan miss? Are these the right categories to use? Why/ why not? Pop over to Boardgamegeek guild #3269 and join the conversation!
Pick Up & Deliver 184: Light Complexity (Depth vs. Complexity, part 3)