Pick Up & Deliver 255: 5 Notable Narrative Mechanisms – Brendan discusses 5 small mechanisms he enjoys that tie narrative to mechanism elegantly.
Pick Up & Deliver 255: 5 Notable Narrative Mechanisms


Pick Up & Deliver 255: 5 Notable Narrative Mechanisms – Brendan discusses 5 small mechanisms he enjoys that tie narrative to mechanism elegantly.

Pick Up & Deliver 254: Rattlebox Games Update – Brendan shares a discussion of the current games under production at Rattlebox Games, including Monster Press Your Luck, Hindsight, and Gameshire.

Pick Up & Deliver 253: The ‘geek Asks 6 – Brendan once again turns to the Boardgame Geek general forums as if they were an advice column.

Pick Up & Deliver 252: Patchwork Doodle, The King’s Armory, S.O.S. Titanic (Shootin’ from the Hip – Triple Shot) – Brendan shares his first impressions of three games he tried recently. Join us for some simple commentary and a pleasant walk.

Pick Up and Deliver 251: Lovecraft vs. Colonialism – Brendan explores the question of what he thinks about colonialism as represented in games and games built on the H.P. Lovecraft mythos. Is there a difference? Why?

Pick Up & Deliver 250: Top of the Stack, August 2020 – Brendan recounts his July game plays, and lays out his plans for August. Join us, won’t you?

Pick Up & Deliver 249: My top games for more mechanisms suggested by the guild finale, part 6 – Brendan takes his sixth trip to the “recommend a game from a mechanism” well. But this one’s a bounty — three great mechanisms, so many great games.

Pick Up & Deliver 248: My top games for more mechanisms suggested by the guild, part 5 – Brendan continues his ongoing discussion of games, organized by mechanism. This is part 5 in the series.

Pick Up & Deliver 247: My top games for the 10 additional mechanisms Kris Hickman suggested (part 4) – Brendan continues talking about his favorite games for different game mechanisms. In this episode, we explore Hand Management, You Split I Choose, and Tactical Movement.

Pick Up & Deliver 246: My top games for the 10 additional mechanisms Kris Hickman suggested (part 3) – Brendan returns to the well for the third time to talk about more game mechanisms and his favorite example of each.