Pick Up & Deliver 182: Heavy Complexity (Depth vs. Complexity, part 1) – Brendan discusses how the concepts of Complexity and Depth help us organize games and understand why they are fun or difficult or both. The series starts with Heavy Complexity.
Inspired by Rodney Smith’s recent Boardgamegeek.com Youtube video, Brendan talks a bit about the idea of game elements being “overpowered” and how game designers wrestle with this thorny issue. Rodney Smith’s “Overpowered” video. Root Cerebria: The Inside World Tapestry What
In Episode 180, Brendan talks a bit about the experience of getting “salty”–feeling upset about experiences in gaming in which anger gets the better of us. He explores the aspects of gameplay that give him this feeling most strongly: betrayal, really really bad luck, games where someone can “undo” your work, control or lock decks, and blocking.
Pick Up & Deliver 179: The Alpha Gamer Problem – Brendan shares his recent experience and thinking about the problem of “quarterbacking” or “alpha gaming” in cooperative board games.
Episode 178: Top of the Stack, October 2019. Brendan shares his experiences playing games in September, and his plans for October.
Episode 177: Want List Update – Brendan reviews his current want list, highlights the games he is keen on, and explains the games he has cooled on.
Episode 176: Brendan discusses the podcasts he listens to, what games they like and how that fits his taste, and suggests some for you as well.
Pick Up & Deliver 175: The ‘geek Asks. Brendan tries a new segment, the Geek Asks, in which he imagines the questions in the forums are directed at him. Join us for some wit and wisdom. Or at least some answers to questions.
Episode 174: Brendan finishes two games in his organic 10×10: Eminent Domain and Through the Ages. He shares a bit about the experience of playing online and the things he’s learned about these games.
Pick Up & Deliver Episode 173: Brendan shares his experience at Protospiel 2019 in Chicagoland.