Brendan looks back at the games that came out in 2011 and ranks them. Join us, won’t you?
Pick Up & Deliver 667: Rhino Hero Super Battle, Suburbia, Antiquity Quest, Dungeon Petz (revisited)
Brendan talks about three games he’s played recently for the first time, and one game he dusted off. Join us, won’t you?
Pick Up & Deliver 475: Games That Should Be Movies (Or Shows)
Pick Up & Deliver 475: Games That Should Be Movies (Or Shows) – Shamelessly borrowing a topic from another podcast, Brendan talks about his top five (well, eight) games that should be made into films or television.
Pick Up & Deliver 468: Cubes!
Pick Up & Deliver 468: Cubes! – Brendan talks a bit about different ways that games use cubes, and some of his favorites that put cubes front and center. Join us, won’t you?
Pick Up & Deliver 416: Weaponized Incompetence
Pick Up & Deliver 416: Weaponized Incompetence – Brendan ponders how games use competence and incompetence as mechanisms. Join us, won’t you?
Pick Up & Deliver 353: Colonialism Redux (Culture in Games)
Pick Up & Deliver 353: Colonialism Redux (Culture in Games) – Brendan shares his thoughts about recent news regarding a couple games that use the colonial theme. Join us, won’t you?
Pick Up & Deliver 314: Understanding Art in Games
Pick Up & Deliver 314: Understanding Art in Games – Brendan shares some of the process of figuring out how art in board games works and should work. Join us, won’t you?
Pick Up & Deliver 270: Top of the Stack, October 2020
Pick Up & Deliver 270: Top of the Stack, October 2020 – Brendan does his monthly gameplay summary episode, the “Top of the Stack.”
Pick Up & Deliver 255: 5 Notable Narrative Mechanisms
Pick Up & Deliver 255: 5 Notable Narrative Mechanisms – Brendan discusses 5 small mechanisms he enjoys that tie narrative to mechanism elegantly.
Pick Up & Deliver 148: End Game
Episode 148: Brendan talks about the challenge of creating a game that’s fun to play but also has a satisfying narrative arc and ending.