Episode 148: Brendan talks about the challenge of creating a game that’s fun to play but also has a satisfying narrative arc and ending.
Brendan talks about the idea of building a game around a “verb,” and of how those verbs can be used to expand the possibilities for where a game design can go. Show notes: Shipyard 3G summit Dungeon Petz Pursuit of
In this episode, Brendan offers up his opinions on ten games from his current Top 50 games. Games discussed: 10. Last Will 9. A Touch of Evil: The Supernatural Game 8. Anachrony 7. Arkham Horror: The Card Game 6. Brass: Lancashire 5. Star Wars: Rebellion 4. Dungeon
Brendan brings to a close his discussion of rules writing and rulebooks, exploring a few different rule types and games that have them. Is your favorite rulebook in this list? Games mentioned: Queen games – Alhambra, Queen’s Architect Rex Apocrypha:
Brendan discusses what Vlaada Chvátil games he owns and enjoys, and why he likes them. Games Brendan owns: Codenames Tash-Kalar: Arena of Legends Galaxy Trucker Dungeon Petz Games Brendan has played: Space Alert Dungeon Lords Games Brendan wants to play: Through
Brendan discusses the awesome feeling of not having quite enough resources to do what you want to do. Anachrony Last Will Aquasphere Catan Scythe Euphoria Agricola Dungeon Petz Ticket to Ride Ex Libris Image: “Still Working” by Jeff Edmond, used