(from Brendan) One of my favorite things a game can do is to make spending money (or currency) draw from your victory pool. Some examples: Smallworld requires you to spend victory points to bypass races you don’t want to play.
(from Brendan) One of my favorite things a game can do is to make spending money (or currency) draw from your victory pool. Some examples: Smallworld requires you to spend victory points to bypass races you don’t want to play.