Pick Up & Deliver 279: When Belief Overrules Evidence – Brendan talks about how our impressions and experiences shape our impression of a game, and how those impressions sustain long after those ideas have been undermined or disproven. Join us, won’t you?
Inspired by Rodney Smith’s recent Boardgamegeek.com Youtube video, Brendan talks a bit about the idea of game elements being “overpowered” and how game designers wrestle with this thorny issue. Rodney Smith’s “Overpowered” video. Root Cerebria: The Inside World Tapestry What