Brendan asks whether, and how, a games-maker can tackle difficult historical ages in which terrible things happened. In this case, how can you make a game out of colonizing North America and still have respect for the people who lived there first?
Show notes:
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Listen to the episode below, or download the audio file: 047: Ethical History in Boardgames (mp3)
Pick Up & Deliver 047: Ethical history in boardgames