Pick Up and Deliver podcast 063: Art vs. Audience
Brendan asks what flexibility a game designer should maintain in order to maximize audience fun or exposure.
Show notes:
- Work In Progress thread for Something Wakes in the Forest
- Discussion thread regarding demon question
Have thoughts on this topic? Drop by our BoardGameGeek guild, #3269.
Listen to the episode below, or download the audio file: 063: Art vs. Audience (mp3)
Pick Up & Deliver 063: Art vs. Audience