Brendan discusses some of our thinking about which components to include in a game and how the components, box size, and ideas about how the production of a game shapes how we understand it.
Games discussed during the podcast:
What games have you played that have a disconnect between what they look like and how they play? What was it that shaped that disconnect for you? Let us know in our BoardGame Geek guild, #3269.
Listen to the episode below or download the audio file: 062: Component Psychology (mp3)