Brendan shares his recent experience and thinking about the problem of “quarterbacking” or “alpha gaming” in cooperative board games.
- Hindsight: 2020
- Stonemaier Design Day 2019
- On Board Games, “Argument Hour”
- Limited Communication
- The Time Crunch
- Dexterity or Luck Elements
Have you encountered this play experience before? How did you address it? Let us know over in the boardgamegeek guild #3269.