Pick Up & Deliver 261: Cognitive Dissonance – Brendan shares some thoughts about contradictory ideas he holds in gaming. Join us, won’t you?
Pick Up & Deliver 248: My top games for more mechanisms suggested by the guild, part 5
Pick Up & Deliver 248: My top games for more mechanisms suggested by the guild, part 5 – Brendan continues his ongoing discussion of games, organized by mechanism. This is part 5 in the series.
(Game Fight Show) March Mayhem Final, ep19
(Game Fight Show) March Mayhem Final, ep19 – Our recording schedule may have been interrupted, but that doesn’t mean the tournament is over. We bring you the conclusion to the 2020 March Mayhem tournament.
(Game Fight Show) March Mayhem, ep18
Brass: Birmingham is up against Spirit Island here in Round Three of the March Mayhem Tournament… each seeking the glory that can only be found in Ultimate Victory! Rob and Brendan are rejoined by special guest commentators Paul Booth and Jason Brooks.
(Game Fight Show) March Mayhem, ep 11
ROUND 2 (day 11) of the Game Fight Showdown is upon us. What happens when the industrial revolution of Brass Birmingham goes up against the geomancers of Terra Mystica? Game Designer Andrew Nerger joins us to weigh in, but it’s up to you to decide!
(Game Fight Show) March Mayhem Throwdown Ep 3
Brass: Birmingham Vs Food Chain Magnate and Terra Mystica Vs Root faceoff against one another in the March Mayhem tournament each seeking the glory that can only be found in Ultimate Victory! Vote here: And here is the bracket as
Pick Up & Deliver 207: Invisible Workers (Culture and Games)
Pick Up & Deliver 207: Invisible Workers (Culture and Games) – Brendan considers the invisible workers in Brass, and asks what a game that takes into account the experience of workers in the Industrial revolution might look like.