Pick Up & Deliver 298: Zombies – Theme Survey – Brendan does a survey of the zombie games he knows, and pairs them with films or writing that shares the feeling of the game. Join us, won’t you?
Pick Up & Deliver 298: Zombies – Theme Survey

Pick Up & Deliver 298: Zombies – Theme Survey – Brendan does a survey of the zombie games he knows, and pairs them with films or writing that shares the feeling of the game. Join us, won’t you?
Pick Up & Deliver 284: BGG Weighs In On the 180-degree Rule, part 1 – Brendan returns to the discussion of the 180-degree rule to discuss the feedback he received from this thread on Boardgame Geek. Join us, won’t you?
Pick Up & Deliver 277: Good Sports and Sore Losers – Apropos of nothing in particular, Brendan talks about how games and players encourage players to be good sports and help discourage players and play that spawns sore losers. Join us, won’t you?
Pick Up & Deliver 261: Cognitive Dissonance – Brendan shares some thoughts about contradictory ideas he holds in gaming. Join us, won’t you?
Pick Up & Deliver 186: Five Scary Games – Here in the season of scares, Brendan shares tales of five games that have the potential to be scary or have induced fear in your usually fearless leader.
In Episode 180, Brendan talks a bit about the experience of getting “salty”–feeling upset about experiences in gaming in which anger gets the better of us. He explores the aspects of gameplay that give him this feeling most strongly: betrayal, really really bad luck, games where someone can “undo” your work, control or lock decks, and blocking.
Brendan shares his board game pairings to accompany films or novels about this episode’s topic: Winter. Show notes: Fargo can be paired with Mountains of Madness or TIME Stories: Expedition Endurance. Iron Will can be paired with RAIDS (honorable mention – Snow Tails) A Christmas Story‘s beautiful window scene feels cozy and
Introducing a new segment, the Board Game Sommelier, in which Brendan pairs games with other popular media to recommend an evening of entertainment. This week’s theme, HORROR. Our recommendations for thematic pairings: Desperation throbs, like an infected bite, throughout Dawn of
Brendan discusses story-focused games, the role of narrative in board game design, and thinks a bit about the intersection of the two. Notes: Sherlock Holmes, Consulting Detective Legacy of Dragonholt Mythos Tales T.I.M.E. Stories Scythe Dead of Winter Where do
Brendan discusses games that are “punishing,” either by setting up mean situations, a tight economy, or a brutal cooperative situation. Join us to discuss the game on BoardGameGeek guild 3269. Games discussed: Pandemic Legacy, Season 1 and Season 2 Munchkin