Pick Up & Deliver 267: Gentle Conflict Mechanisms, part 2 – Brendan continues the discussion about Gentle Conflict Mechanisms, started in episode 266.
Pick Up & Deliver 266: Gentle Conflict Mechanisms, part 1 – Brendan begins a discussion of conflict mechanisms that allow for player interaction that doesn’t seem so vicious. Continued in Part 2.
Episode 231 – Brendan shares his thinking about the five different kinds of solo games he plays, and gives examples of each. Join us, won’t you?
Pick Up & Deliver 224: Paper Tales, The Isle of Cats, Everdell: Pearlbrook – Brendan shares his quick-fire thoughts in response to three new games he’s tried recently. Join us, won’t you?
Pick Up & Deliver 222: Fun Paperwork – Brendan shares some of the parts of games that he enjoys that resonate with the bureaucratic part of his life. File your TPS forms and join us, won’t you?
Brendan responds to a listener question about the “Homer Simpson Car” game he would like to see. Things Brendan would include: Asymmetry Hidden components and bluffing Multiple paths to victory Hidden motives Feeling of not enough Deep Complexity in choices
Brendan shares the games he’s been playing this month. He updates us on his 10×10, his Top of the Stack, his Shelf of Opportunity, and his Out of the Dust plays. Lots to track! Lists: My Top of the Stack
In this episode, Brendan offers up his opinions on ten games from his current Top 50 games. Games discussed: 11. A Feast for Odin 12. Mottainai 13. Trickerion: Legends of Illusion 14. Elysium 15. Orléans 16. Terraforming Mars 17. SeaFall 18. Dungeon Lords 19. Legacy: Gears of Time 20. The
Brendan shares his thoughts about what makes a game “burn your brain” and which games like that are his favorite ones. Games mentioned: Bunny Kingdom Mottainai Last Will AquaSphere Trickerion
Join us for our new podcast, Pick Up and Deliver, in which we share thoughts about board games in brief chunks, the time it takes to walk home from the train after work. Brendan shares his thoughts about the definitions of