Pick Up & Deliver 410: The Implications Are Horrifying – Brendan shares a few examples of places where the game mechanisms create emergent narrative moments that, when you think about them, are pretty horrifying. Join us, won’t you?
Pick Up & Deliver 394: My Top 50, #43-37
Pick Up & Deliver 394: My Top 50, 43-37 – Brendan shares #43 – #37 of his updated Top 50 list. Join us, won’t you?
Pick Up & Deliver 346: Will another game with the same theme play as sweet?
Pick Up & Deliver 346: Will another game with the same theme play as sweet? – Brendan reflects on games in his collection that share themes very closely. Join us, won’t you?
Pick Up & Deliver 298: Zombies – Theme Survey
Pick Up & Deliver 298: Zombies – Theme Survey – Brendan does a survey of the zombie games he knows, and pairs them with films or writing that shares the feeling of the game. Join us, won’t you?
Pick Up & Deliver 284: BGG Weighs In On the 180-degree Rule, part 1
Pick Up & Deliver 284: BGG Weighs In On the 180-degree Rule, part 1 – Brendan returns to the discussion of the 180-degree rule to discuss the feedback he received from this thread on Boardgame Geek. Join us, won’t you?
Pick Up & Deliver 277: Good Sports and Sore Losers
Pick Up & Deliver 277: Good Sports and Sore Losers – Apropos of nothing in particular, Brendan talks about how games and players encourage players to be good sports and help discourage players and play that spawns sore losers. Join us, won’t you?
Pick Up & Deliver 261: Cognitive Dissonance
Pick Up & Deliver 261: Cognitive Dissonance – Brendan shares some thoughts about contradictory ideas he holds in gaming. Join us, won’t you?
Pick Up & Deliver 186: Five Scary Games
Pick Up & Deliver 186: Five Scary Games – Here in the season of scares, Brendan shares tales of five games that have the potential to be scary or have induced fear in your usually fearless leader.
Pick Up & Deliver 180: Getting Salty
In Episode 180, Brendan talks a bit about the experience of getting “salty”–feeling upset about experiences in gaming in which anger gets the better of us. He explores the aspects of gameplay that give him this feeling most strongly: betrayal, really really bad luck, games where someone can “undo” your work, control or lock decks, and blocking.
Pick Up & Deliver 118: Game Concierge – Winter
Brendan shares his board game pairings to accompany films or novels about this episode’s topic: Winter. Show notes: Fargo can be paired with Mountains of Madness or TIME Stories: Expedition Endurance. Iron Will can be paired with RAIDS (honorable mention – Snow Tails) A Christmas Story‘s beautiful window scene feels cozy and