Brendan talks about juggling complexity, a return to a version of the subject of “Not Quite Enough.” Join us, won’t you?
- Pick Up & Deliver 002: Not Quite Enough
- Pick Up & Deliver 365: Not Quite Enough, Revisited
- Speed vs. Efficiency (Not quite enough speed)
- Ducks in a Row (Not quite enough planning)
- Ticking Clock (Not quite enough time)
- Not Quite Enough
What games would you put in these categories? Share your thoughts over on boardgamegeek in guild #3269.
Pick Up & Deliver 569: Juggling Complexity