Brendan discusses story-focused games, the role of narrative in board game design, and thinks a bit about the intersection of the two.
- Sherlock Holmes, Consulting Detective
- Legacy of Dragonholt
- Mythos Tales
- T.I.M.E. Stories
- Dead of Winter
Where do you see the line between gameplay and narrative? Do you prefer a game that yields play to story, or the other way? Which game represents the best implementation of narrative into gameplay that you’ve encountered? Drop by our guild and let us know! Guild #3269.
Listen to the episode below or download the audio file: 067: Story and Games (mp3)