Brendan shares his thoughts on real-time games… in real time! Join us for this unedited episode of Pick Up & Deliver, won’t you?
Pick Up & Deliver 725: Things I Like About Real-Time Games

Brendan shares his thoughts on real-time games… in real time! Join us for this unedited episode of Pick Up & Deliver, won’t you?
Brendan returns to the “Great Designers” series to talk about two clever Norweigians: Kristian Amundsen Østby and Eilif Svensson. Join us, won’t you?
Brendan looks back at 2012 and examines the games he’s played that were published in that year. Join us, won’t you?
Brendan revisits his Board Game Pick Up & Deliver 534: BG Sommelier – Spring, revisited (400 Back) – Sommelier episode 132, in which he paired fiction works with the theme of Spring. In this episode, he adds extra thoughts about each sub-topic. Join us, won’t you?
Pick Up & Deliver 527: Escape Plan; Time’s Up: Title Recall; The 3 Laws of Robotics; and Escape: Curse of the Temple (revisited) – Brendan shares his first impressions of three games he tried recently, and his new experience with one he dusted off. Join us, won’t you?
Pick Up & Deliver 244: My top games for Nick Shaw’s top 10 game mechanisms (part 1)- Inspired by Nick Shaw’s comment on a Boardgamegeek thread, Brendan shares his top game in each of Nick Shaw’s top 10 game mechanisms.
Pick Up & Deliver 211: Unusual Game Experiences – Brendan shares some games that have provided (or do provide) strange or unique experiences in their gameplay or in his game group.
Pick Up & Deliver 179: The Alpha Gamer Problem – Brendan shares his recent experience and thinking about the problem of “quarterbacking” or “alpha gaming” in cooperative board games.
It’s the return of the Board Game Sommelier segment. Brendan explores several themes related to SPRING, suggests films to watch that engage with that theme, and offers board game accompaniments.
Brendan talks about games that use digital assistance and the old VHS game Nightmare. What makes an interactive game like this fun, and how would a new game that worked this way function? World of Yo-Ho Detective: Modern Crime Story Alchemists