Pick Up & Deliver 223: Five Great Surprise Cards – Brendan shares five cards from games he likes that surprise or delight people when they appear.
Pick Up & Deliver 323: Five Great Surprise Cards

Pick Up & Deliver 223: Five Great Surprise Cards – Brendan shares five cards from games he likes that surprise or delight people when they appear.
Pick Up & Deliver 311: Systems & Familiarity – Brendan talks about spotting patterns and getting good at games. Join us, won’t you?
Pick Up & Deliver 277: Good Sports and Sore Losers – Apropos of nothing in particular, Brendan talks about how games and players encourage players to be good sports and help discourage players and play that spawns sore losers. Join us, won’t you?
Pick Up & Deliver 272: Organizing Your Collection – Brendan shares his recent experience organizing his game collection, and a commentary about some recent game plays.
Pick Up & Deliver 255: 5 Notable Narrative Mechanisms – Brendan discusses 5 small mechanisms he enjoys that tie narrative to mechanism elegantly.
Episode 167: DUEL – Gizmos vs. Century: Golem Edition. Brendan brings back the “DUEL” format to pit Gizmos and Century: Golem Edition in a head-to-head commentary brawl. Tune in for the blow by blow!
In Episode 140, Brendan shares his plans for which games he will bring on his trip to Iceland — games that pack small and play well with one or two only.
Brendan explores the similarities between London and Wingspan, two engine building games that he’s playing a lot this year. Show Notes Forgot My Dice podcast, episode 56 London, 2nd edition Wingspan
Brendan discusses games that are “punishing,” either by setting up mean situations, a tight economy, or a brutal cooperative situation. Join us to discuss the game on BoardGameGeek guild 3269. Games discussed: Pandemic Legacy, Season 1 and Season 2 Munchkin
Brendan discusses the Annie Jacobsen book, Operation Paperclip: The Secret Intelligence Program that Brought Nazi Scientists to America. He reflects on how games can simulate the murky morality of this kind of activity, and whether that can be fun in a game.