Pick Up & Deliver 291: Gaming Assumptions, part 1 – Brendan shares his thinking about how our assumptions of the way games will work shape our expectations and experiences of those games. Join us, won’t you?
Pick Up & Deliver 246: My top games for the 10 additional mechanisms Kris Hickman suggested (part 3) – Brendan returns to the well for the third time to talk about more game mechanisms and his favorite example of each.
Pick Up & Deliver 244: My top games for Nick Shaw’s top 10 game mechanisms (part 1)- Inspired by Nick Shaw’s comment on a Boardgamegeek thread, Brendan shares his top game in each of Nick Shaw’s top 10 game mechanisms.
Pick Up & Deliver 182: Heavy Complexity (Depth vs. Complexity, part 1) – Brendan discusses how the concepts of Complexity and Depth help us organize games and understand why they are fun or difficult or both. The series starts with Heavy Complexity.
Brendan shares some lessons he’s learned as he studied the particularly difficult-to-parse rulebook for A Handful of Stars. Sherlock Holmes: Consulting Detective – Jack The Ripper and West End Mysteries A Handful of Stars A Few Acres of Snow Mythotopia Dominion Marvel Legendary
In this episode, Brendan offers up his opinions on ten games from his current Top 50 games. Games discussed: 50 – The Resistance 49 – Pandemic 48 – Ticket to Ride 47 – Mythotopia 46 – Fury of Dracula 45
Listen on Spreaker! Brendan provides his “hot take” on Sagrada, and then talks a bit about Area Control as a game mechanisms. Games mentioned: Sagrada Axis & Allies Rex: Final Days of an Empire A Study in Emerald Mythotopia Star Wars:
Brendan continues his “Top Designers in My Collection” series, exploring Martin Wallace. Games mentioned: A Study in Emerald Moongha Invaders Mythotopia Onward to Venus The Arrival Via Nebula London Dr. Who: The Card Game Hit Z Road Listen below or