Brendan continues his follow-up discussion of the 180-degree Rule in Board Games, elaborating on additional ideas introduced by readers on Boardgame Geek. Join us, won’t you?
- Games that allow you to “cheat”
- Games that allow you to win by subverting the usual rule
- Legacy Games compel you to destroy game components
- The Dice you Roll don’t belong to you
- Carpe Diem
What elements have we missed in this conversation? Join us over on Boardgame Geek guild #3269 or in the forum connected to this topic.
Pick Up & Deliver 285: BGG Weighs In on the 180-degree Rule, part 2