Pick Up & Deliver 346: Will another game with the same theme play as sweet? – Brendan reflects on games in his collection that share themes very closely. Join us, won’t you?
Pick Up & Deliver 346: Will another game with the same theme play as sweet?


Pick Up & Deliver 346: Will another game with the same theme play as sweet? – Brendan reflects on games in his collection that share themes very closely. Join us, won’t you?

Brendan talks about games that use digital assistance and the old VHS game Nightmare. What makes an interactive game like this fun, and how would a new game that worked this way function? World of Yo-Ho Detective: Modern Crime Story Alchemists

Brendan talks about the idea of building a game around a “verb,” and of how those verbs can be used to expand the possibilities for where a game design can go. Show notes: Shipyard 3G summit Dungeon Petz Pursuit of

Brendan discusses the different kinds of reasoning games demand of us, and spends a bit of time thinking about the concept of deductive and inductive reasoning. Games mentioned: Mythos Tales Sherlock Holmes: Consulting Detective Mystery of the Abbey The Resistance