Pick Up & Deliver 271: Lovecraft as Stand-in (Culture and Games) – Brendan shares some of his thinking about Lovecraft’s use as a way to shift how we use themes like the Lovecraft mythos in relation to history.
Pick Up and Deliver 251: Lovecraft vs. Colonialism – Brendan explores the question of what he thinks about colonialism as represented in games and games built on the H.P. Lovecraft mythos. Is there a difference? Why?
Pick Up & Deliver 238: Black Lives Matter – Brendan talks a bit about systemic racism and its place in board games, and our need to reflect, react, and work against its influence.
Pick Up & Deliver 207: Invisible Workers (Culture and Games) – Brendan considers the invisible workers in Brass, and asks what a game that takes into account the experience of workers in the Industrial revolution might look like.