Brendan shares a bit about games he’s come to realize he doesn’t want to play any more. When someone sets these up, he’s likely to say “Nah, I’m good.”
Pick Up & Deliver 652: Deceptive Games
Brendan talks a bit about games whose instructions, form factor, or theme deceive players as they sit down at the table. Join us, won’t you?
Pick Up & Deliver 290: Christmas Movies Themestorm, part 2
Pick Up & Deliver 290: Christmas Movies Themestorm, part 2 – Brendan continues thinking about how to make board games out of Christmas movies. Join us, won’t you?
Pick Up & Deliver 153: What does “mean” mean?
Episode 153: Brendan summarizes the conversation on boardgame geek about what it means to play a “mean” game.
Pick Up & Deliver 049: Opacity and Transparency
Brendan talks about the way that games do, or don’t, make it clear to the player what you need to do to win. Games mentioned: Munchkin Star Wars: Rebellion Agricola Tzolk’in, the Mayan Calendar Anachrony Have something to say? Join
Pick Up & Deliver 043: “Punishing” games
Brendan discusses games that are “punishing,” either by setting up mean situations, a tight economy, or a brutal cooperative situation. Join us to discuss the game on BoardGameGeek guild 3269. Games discussed: Pandemic Legacy, Season 1 and Season 2 Munchkin