In this game, Brendan presents his updated Top 50 games, but in order of how good their art is. Join us, won’t you?
Pick Up & Deliver 690: My Top 50 … by Art (part 1)

In this game, Brendan presents his updated Top 50 games, but in order of how good their art is. Join us, won’t you?
Brendan tries out a new segment: Astrology Files. In this episode, he talks about what games Capricorns must be good at. Join us, won’t you?
Brendan looks back at 2010 and talks about the games he thinks are best from that year. Join us, won’t you?
Brendan talks a bit about games whose instructions, form factor, or theme deceive players as they sit down at the table. Join us, won’t you?
Brendan reflects on the ideas of determinism and randomness in games, in response to a recent The Secret Cabal episode. Join us, won’t you?
Pick Up & Deliver 498: Theme and the Care Bear – Brendan talks about how game Theme (or Setting, perhaps) shapes his experience playing games, especially as it overlaps with his tendency toward “care bear” play.
Pick Up & Deliver 420: Lightning Fast Setup and Teach – Brendan shares a few ideas for games you should try if you want a game with lightning fast setup and teach. Join us, won’t you?
PickUp & Deliver 329: Chudyk DUEL – Innovation vs Mottainai – Brendan elaborates on a deep comparison between two beloved Carl Chudyk games. Join us, won’t you?
Pick Up & Deliver 264: Asynchronous gaming vs In-person gaming (DUEL) – Brendan discusses the pros and cons of asynchronous vs in-person play.
Pick Up & Deliver 249: My top games for more mechanisms suggested by the guild finale, part 6 – Brendan takes his sixth trip to the “recommend a game from a mechanism” well. But this one’s a bounty — three great mechanisms, so many great games.